This is the fourth short novel/novella (148 pages) in the author’s Yankee Republic series. I described the first, Pirates of the Electromagnetic Waves, as “utterly charming”, and the second, Five Million Watts, “enchanting”. The third, The Tower of the Bear, takes Philo from the depths of the ocean to the Great Tree in the exotic West.
Here, the story continues as Philo reaches the Tree, meets its Guardian, “the largest, ugliest, and smelliest bear” he has ever seen, not to mention the most voluble and endowed with the wit of eternity, and explores the Tree, which holds gateways to other times and places, where Philo must confront a test which has defeated many heroes who have come this way before. Exploring the Tree, he learns of the distant past and future, of the Ancient Marauder and Viridios before the dawn of history, and of the War that changed the course of time.... [Read More]
This is the third short novel/novella (145 pages) in the author’s Yankee Republic series. I described the first, Pirates of the Electromagnetic Waves, as “utterly charming”, and the second, Five Million Watts, “enchanting”. In this volume, the protagonist, Philo Hergenschmidt, embarks upon a hero’s journey to locate a treasure dating from the origin of the Earth which may be the salvation of radio station 2XG and the key to accomplishing the unrealised dream of the wizard who built it, Zaros the Electromage.
Philo’s adventures take him into the frozen Arctic where he meets another Old One, to the depths of the Arctic Ocean in the fabulous submarine of the eccentric Captain Kolodziej, into the lair of a Really Old One where he almost seizes the prize he seeks, and then on an epic road trip. After the Partition of North America, the West, beyond the Mississippi, was ceded by the Republic to the various aboriginal tribes who lived there, and no Yankee dare enter this forbidden territory except to cross it on the Tyrant’s Road, which remained Yankee territory with travellers given free passage by the tribes—in theory. In fact, no white man was known to have ventured West on the Road in a century.... [Read More]
This is the second short novel/novella (123 pages) in the author’s Yankee Republic series. I described the first, Pirates of the Electromagnetic Waves, as “utterly charming”, and this sequel turns it all the way up to “enchanting”. As with the first book, you’re reading along thinking this is a somewhat nerdy young adult story, then something happens or is mentioned in passing and suddenly, “Whoa—I didn’t see that coming!”, and you realise the Yankee Republic is a strange and enchanted place, and that, as in the work of Philip K. Dick, there is a lot more going on than you suspected, and much more to be discovered in future adventures.
This tale begins several years after the events of the first book. Philo Hergenschmidt (the only character from Pirates to appear here) has grown up, graduated from Virginia Tech, and after a series of jobs keeping antiquated equipment at rural radio stations on the air, arrives in the Republic’s storied metropolis of Iburakon to seek opportunity, adventure, and who knows what else. (If you’re curious where the name of the city came from, here’s a hint, but be aware it may be a minor spoiler.) Things get weird from the very start when he stops at an information kiosk and encounters a disembodied mechanical head who says it has a message for him. The message is just an address, and when he goes there he meets a very curious character who goes by a variety of names ranging from Viridios to Mr Green, surrounded by a collection of keyboard instruments including electronic synthesisers with strange designs.... [Read More]
This is an utterly charming short novel (or novella: it is just 123 pages) which, on the surface, reads like a young adult adventure from the golden age, along the lines of the original Tom Swift or Hardy Boys series. But as you get deeper into the story, you discover clues there is much more going on than you first suspected, and that this may be the beginning of a wonderful exploration of an alternative reality which is a delight to visit and you may wish were your home.
Philo Hergenschmidt, Randall Quinn, and their young friends live in Porterville, deep in the mountain country of the Yankee Republic. The mountains that surround it stopped the glaciers when they came down from the North a hundred thousand years ago, and provided a refuge for the peace-loving, self-sufficient, resourceful, and ornery people who fled the wars. Many years later, they retain those properties, and most young people are members of the Survival Scouts, whose eight hundred page Handbook contains every thing a mountain man needs to know to survive and prosper under any circumstances.... [Read More]